#include "math.h"
#include "errno.h"
double arcsine();
double asin(x)
double x;
{
return arcsine(x,0);
}
double acos(x)
double x;
{
return arcsine(x,1);
}
#define P1 -0.27368494524164255994e+2
#define P2 +0.57208227877891731407e+2
#define P3 -0.39688862997504877339e+2
#define P4 +0.10152522233806463645e+2
#define P5 -0.69674573447350646411
#define Q0 -0.16421096714498560795e+3
#define Q1 +0.41714430248260412556e+3
#define Q2 -0.38186303361750149284e+3
#define Q3 +0.15095270841030604719e+3
#define Q4 -0.23823859153670238830e+2
#define P(g) ((((P5*g P4)*g P3)*g P2)*g P1)
#define Q(g) (((((g Q4)*g Q3)*g Q2)*g Q1)*g Q0)
double arcsine(x,flg)
double x;
{
double y, g, r;
register int i;
extern int errno;
static double a[2] = { 0.0, 0.78539816339744830962 };
static double b[2] = { 1.57079632679489661923, 0.78539816339744830962 };
y = fabs(x);
i = flg;
if (y < 2.3e-10)
r = y;
else {
if (y > 0.5) {
i = 1-i;
if (y > 1.0) {
errno = EDOM;
return 0.0;
}
g = (0.5-y)+0.5;
g = ldexp(g,-1);
y = sqrt(g);
y = -(y+y);
} else
g = y*y;
r = y + y*
((P(g)*g)
/Q(g));
}
if (flg) {
if (x < 0.0)
r = (b[i] + r) + b[i];
else
r = (a[i] - r) + a[i];
} else {
r = (a[i] + r) + a[i];
if (x < 0.0)
r = -r;
}
return r;
}
#include "errno.h"
double arcsine();
double asin(x)
double x;
{
return arcsine(x,0);
}
double acos(x)
double x;
{
return arcsine(x,1);
}
#define P1 -0.27368494524164255994e+2
#define P2 +0.57208227877891731407e+2
#define P3 -0.39688862997504877339e+2
#define P4 +0.10152522233806463645e+2
#define P5 -0.69674573447350646411
#define Q0 -0.16421096714498560795e+3
#define Q1 +0.41714430248260412556e+3
#define Q2 -0.38186303361750149284e+3
#define Q3 +0.15095270841030604719e+3
#define Q4 -0.23823859153670238830e+2
#define P(g) ((((P5*g P4)*g P3)*g P2)*g P1)
#define Q(g) (((((g Q4)*g Q3)*g Q2)*g Q1)*g Q0)
double arcsine(x,flg)
double x;
{
double y, g, r;
register int i;
extern int errno;
static double a[2] = { 0.0, 0.78539816339744830962 };
static double b[2] = { 1.57079632679489661923, 0.78539816339744830962 };
y = fabs(x);
i = flg;
if (y < 2.3e-10)
r = y;
else {
if (y > 0.5) {
i = 1-i;
if (y > 1.0) {
errno = EDOM;
return 0.0;
}
g = (0.5-y)+0.5;
g = ldexp(g,-1);
y = sqrt(g);
y = -(y+y);
} else
g = y*y;
r = y + y*
((P(g)*g)
/Q(g));
}
if (flg) {
if (x < 0.0)
r = (b[i] + r) + b[i];
else
r = (a[i] - r) + a[i];
} else {
r = (a[i] + r) + a[i];
if (x < 0.0)
r = -r;
}
return r;
}
No comments:
Post a Comment